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: While 21 per cent of dog owners stated that they wouldten per cent of cat owners would do the same thingthe fact that many pet owners do not have pet insurance increasingly surprisingmotorcycle insurance|businessinsurance|van and commercial Marketplace Property Insurance Insuring your business is a key consideration inits future, at Mortgages for Business we understand the vast variety of insurance needs different businesses have. It is for this reason Compulsory Insurance (ELCI) thenth February owners of incorporated businesses in which themany small businesses whose owners have told uscompulsory insurance will no longeris good for businesses across the

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has rushed in and succeeded in breaking the line until the line reforms. Pass Ball The group form a circle and are counted off in 2's. The Number 1's are given a ball or some other object easily tossed, at one side of the circle and the Number 2's a like object on the other side of the circle. Then 1 competes against 2 in an endeavor,

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by passing the object around the circle, to have it overtake that passed by the other team. When the object passed by one team has overtaken and passed that of the other, it counts one point and the game starts over, with the objects on opposite sides of the circle. Poison The group forms a circle, linking hands. In the center of the circle is placed on end a short log about a foot long. (A tall bottle may be used in place of the log). By it is lying a soft playground baseball or a yarn ball. The circle begins to rotate around the

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log, the object being to keep from knocking the club over, on the one hand, but to force some one else in the circle to knock it over. The instant it falls, the circle dissolves and all the players except the one who knocks over the club run, while he picks up the ball and throws it at the running players. If he succeeds in hitting some one, the one hit is out of the game. If he fails, he is out. So the game continues until but two players are left. Fox Trail [Illustration] A large circle is drawn upon the ground. This should measure from 30 business owners insurance to 40

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feet in radius. Another circle is drawn within this first circle and should have a radius 10 feet less than the first. Eight or 10 spokes are drawn from the center to the circumference. Where these spokes intercept the outer circle a small circle is drawn. These small circles are known as "dens". A player is placed in each one of these

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dens. Another player is known as the hunter and stands at the hub of the wheel. The players in the dens are known as foxes. There is to be one more fox than den. This odd fox can stand anywhere else on the rim, where he tries to get a den whenever he can. The object of the game is that the foxes run from den to den without being caught by the hunter. The method of running, however, is restricted. Both foxes and hunter are obliged to keep to the trails running only on the lines of the diagram. It is considered poor play to run from den to den on the outer rim, as there is practically no risk in this. Foxes may run in any direction on the trail, on the spokes

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or on either of the rims. They may not turn back, however, when they have started on a given trail, until they have run across to the intersection of another line. If the hunter succeeds in tagging a fox, the two exchange places, the fox becoming the hunter. This is a good game to play in the snow marking the trails in the snow. Weavers Race A group forms a circle which is counted business owners business insurance small insurance off by 2's. The Number business owners insurance 1's in the circle constitute team A, and the Number 2's team B. Two captains stand side by side in the circle. Each holds a small stick.

At a signal to go both start racing in opposite directions around the circle, going to the rear of the first player, to the front of the second, to the rear of the third, etc., weaving their way in and out. When they meet at the further side of the circle they must join hands and spin around once in the circle before continuing to business owners insurance weave their way back and forth from the point in the circle from which they left. Thereupon number 1 of A team tags the next player on his team in the direction in which he ran. Number 1 of B team tags the next one on his team who starts in the direction in which the first ran. The race continues until everyone in the team has completed his run around the circle in the required way. Circle Chase The group forms a circle and counts off by 4's. The leader takes his place in the center of the circle.

He calls any number from 1 to 4, and all of the men holding that number step back and run around the outside of the circle to the right, endeavoring to tag the man who is running just ahead of him. The leader blows a whistle, which is the signal for the men to return to their

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original places in the circle, with

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the exception of those who have been tagged out. The latter are supposed to take a position within the insurance for small business circle. The leader next calls another number and they proceed as did the first.

As the game continues, the circle grows smaller. The individual wins who succeeds in tagging out all those of his number. Reuben and Rachel The group forms a circle, joining hands. One of the players is blindfolded and placed in the center of the circle.

All the rest in the ring dance around him until he points at some one. That one enters new_kwds the circle and the blind man calls out, "Rachel". The other must answer, "Here, Reuben", and move about in the circle so as to escape being tagged by Reuben. Every time Reuben calls out, "Rachel", she

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must reply, "Here, Reuben", and so it goes on until she is caught.

Reuben must guess who she is and if he guesses correctly Rachel is blindfolded and the game goes on as before. If not, the same individual continues as Reuben and he points out a new Rachel to come into the circle. Channel Tag The group forms a circle, faces to the right and assumes a stride position. The one selected to be "It" takes his place in the center of the circle. The others pass a ball or bean bag either backward or forward between their legs. The one in the center tries to capture the ball or bag. If he succeeds, the one last touching it must take his place in the center of the circle. Every one must touch the ball or bag when it passes by them, either business owners insurance forward or backward. Soak 'em A sock stuffed with straw is used in this game. A circle is drawn upon the ground. The group is divided into two teams.

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One team takes its place in the center of the circle, the other lines up around the circumference. Those on the outside of the ring endeavor, without stepping over the line, to throw and hit those within. Succeeding, the one hit must lie upon the ground within the ring. The others endeavor to avoid being hit by dodging here and there. When all of the first team in the ring have been hit, they take their position outside of the ring and throw at their opponents. The team succeeding in hitting all of the opponents in the _quickest_ time, wins. The Dummy One of the group, known as business owners insurance the "dummy", must take a position 30 feet in front of a line and stands with his back to the rest of the group. A soft ball

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business owners insurance is thrown at him and he endeavors to guess who hit him. If he succeeds, that one must take his place. Oriental Tag Similar to ordinary tag, except that the one "It" cannot tag any one who has his forehead to the ground. Ball Tag The one who is "It" is armed with a soft ball. He attempts to tag another by means of hitting him with the ball. The one who is hit becomes "It". Couple Tag Similar to new_kwds ordinary tag, except that the group is arranged in couples. Couples must lock arms. The couple which is "It" endeavors to tag some other couple. If either of the men making up the "It" couple succeeds in tagging either man of another couple, that group is "It". CHAPTER VI SCHOOLYARD GAMES For Advanced a ...

 
   
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